Like any game with a power creep, over time this game mode became less of a challenge for those seasoned SWGoH players resulting in a new wave of Territory Battles. As a related side note, the minimum character/ship star requirements for each phase is as follows: Phase 1 = 6* Phase 2 = 6* Phase 3 = 7* Phase 4 = 7* You can find the full set of platoons detailed here. with clones ofc. Cantina Battle Shipments. And for earlier Jedi missions he can lead lower ones freeing up Revan to lead there stronger Jedi, Ohhh! Close . Galactic Legends were brought to SWGOH to be the cheat code to most game modes. What is Swgoh counter list. The name of the game here is durability. SWGOH Tools - Territory Battle Tools > Territory Battle Tools Predict your Guild's Territory Battle Success Enter a few numbers about your guild and we can calculate how well you should do in each phase. 2.) Level 2: Remove massive damage to a random enemy, Level 1: Remove massive damage to target enemy. Thanks in advance for trying to keep this as productive as possible for the community. Special Missions usually have less waves, stricter requirements and a higher difficulty than Combat Missions within that same territory. The first time each turn a Rebel ally resists a detrimental effect or suffers a debuff, they gain 30% Turn Meter. This is partially a joke considering that most players would be crazy to Relic a Jawa team. Some of ideas here in little Road Ahead: Rewrite all code to simplify adding new features, Renew icons (special missions, wat tambor mission), Recommendations for player roster with chosen ally code. A guild must have a minimum of 80 million Galactic Power to play the event. Each Star Wars: Galaxy of Heroes mission becomes a cakewalk the moment you unlock their respective Ultimate Ability. Do you mind updating your squads with relic levels?? Trench gains Protection Up (40%) for 2 turns and other Separatist allies gain Protection Up (20%) for 2 turns.Tactical Supremacy: +30% Critical Damage and Potency; recover 10% Protection at the start of turn; if dispelled, recover 40% Health then gain Advantage and Foresight for 2 turns at the end of that turn. I havent heard of many people running R2 under Padme but it makes sense given youre saving the golden rod for the cls trio. Seen. If the target was already Shocked, Stun them for 1 turn.During Trench's turn, allies with Tactical Supremacy gain a Heal Over Time and a Protection Over Time (10%) for 2 turns.While in Territory Wars: During Trench's turn: Inflict Ability Block on target enemy for 1 turn which can't be dispelled or resisted and reduce their Critical Damage by 20% (stacking) until the end of the encounter. So pumped that youre starting this. Also it has platoons and starpoints requirements. At the start of each encounter, Kyle Katarn gains 10% Turn Meter for each other Rebel Fighter ally. Dark Side Node. Non-Droid Separatist allies recover 30% Health and Protection. It looks worse than planned, so excuse me for my lack of designer and English skills. {{squads[item].name}} Dangerous enemies {{enemies[item]}} Guild Shipments. Jedi Master Kenobi is the strongest of the three Galactic Legends for LS Geo TB with his synergy alongside other Galactic Republic allies. https://t.co/EHSREz7a7f. Territory Battles in Star Wars Galaxy of Heroes debuted in September 2017 with the Hoth map featuring Light Side battles and was expanded upon with the first Dark Side Territory Battles taking place over Thanksgiving of 2017. Hovering mission you can see dangerous enemies on each node and description why it is dangerous. Holy crap. While Trench is active, Separatist allies have +50% Potency. The event lasts for 6 days and consists of 4 phases that last for 36 hours each. Geonosis Separatist Might is a Territory Battle that requires Dark Side or Neutral characters and Dark Side ships. He talks a lot about how to play well in TB too, which is extremely important (a good comp with bad piloting won't get you far, even if the comp is perfectly capable of going 4/4 when played correctly). SWGOH ROSTER REVIEWS! I want to thank my friends, my guild and my arena shardmates for help and advices. For phases 1&2 this team can get 0/4-4/4. Named after a Steely Dan album. Best Moff Gideon Wins a YouTube Short! However, there is strong potential here for Jawas to be used in LS Geo TB! In addition to covering the Geonosis: Separatist Might event, the site will also add the new Geonosis Light Side Territory Battle mission when they come available as well as extensive guides for the Light and Dark Side Hoth Territory Battles in SWGoH. All of your Geonosis Heroes gain the following ability: Dark Side Separatist Might platoon requirements are always the same. The Bad Batch control the battle through turn meter manipulation abilities and have stronger effects against droid enemies. RSG Lunch Hour 01/18/2023 SWGOH Fun on a HUMPPP DAYYYY! Gaming-Fans.com is your source for honest, easy to follow reviews, guides, walkthroughs, and opinions on top mobile games, including Star Wars: Galaxy of Heroes, Marvel Strike Force, and more. Below are the mechanics of this team and how to use it effectively as well as a link to SWGoH GameChanger SmithieD's video on the team and strategy for reference. I'm not super comfortable with that yet though, and not sure if there isn't maybe a better way to do it. This Territory Battle is the next difficulty tier for entry-level guilds as they gear up for more advanced characters in SWGOH. I am running hi Hi , I wanna know if Gambit is a healer ? The difficulty is cranked to ultra, and you either need the beefiest LS squads, or you need to approach it with strong counters to advance. Territory Battles, first released August 28th, 2017, was the first feature where every unit collected and every upgrade provides value, including units seldom used in combat. the clones can carry themselves with their bonuses, and GLRey just assisting there. This also doesn't use any GR toons apart from the two droids, and no Jedi. While a Separatist ally has a Protection Over Time, Protection recovery on them is increased by 15%.Allies with Tactical Supremacy have +25 Speed. Geonosians are a fun faction to use, and theyre required to unlock shards for Wat Tambor. Rebel allies have +20% Tenacity and 20% Critical Chance. Darkside squads are generally heavy-hitting, so there are plenty of great options to choose from in DS Geo TB. Trench gains Protection Up (40%) for 2 turns and other Separatist allies gain Protection Up (20%) for 2 turns, While a Separatist ally has a Heal Over Time, they have +30% Counter Chance, While a Separatist ally has a Protection Over Time, they have +30% Defense Penetration, While an enemy has Burning, they can't assist, counter attack, or gain bonus Turn Meter, Separatist allies have +10% Speed (excludes Galactic Legends allies) for each enemy with Extortion, Separatist allies have +10% Speed (excludes Galactic Legend allies) for each ally with Tech, Whenever a Separatist ally inflicts a debuff on an enemy, they gain 20% Offense for 3 turns (stacking, limit once per turn); when a non-Geonosian Separatist ally gains Baktoid Shield Generator Tech, they dispel Stealth from themselves and while they have Baktoid Shield Generator Tech, they are immune to Stealth and gain 100% Critical Avoidance and Defense, [e7e7e7]While in Territory Wars: Non-Droid Separatist allies have +50% Mastery, and +75% Max Health and Max Protection; Separatist allies with Tech can't have their turn meter reduced; enemies with Extortion will be critically hit if able; whenever an enemy dispels a debuff, Separatist allies gain 10% turn meter (limit once per turn); the first time each enemy is reduced below 100% Health (excluding summons), Separatist allies gain 20% Offense (stacking) and +5 Speed (stacking) until the end of the battle, At the start of his turn, Trench gains a Protection Over Time (10%) for 2 turns, The first time each enemy loses all Protection, at the end of that turn they are Feared for 1 turn which can't be dispelled, evaded, or resisted, Whenever another non-Droid Separatist ally is damaged by an attack, defeated, or evades, Trench has a 50% chance to gain 100% Turn Meter (limit once per turn); whenever an enemy dispels Protection Up from Trench, they are inflicted with Shock for 2 turns which can't be evaded or resisted; while Trench has Protection Up, he is immune to Buff Immunity and Healing Immunity, [e7e7e7]While in Territory Wars: Whenever an enemy resists a debuff from a Separatist ally, they lose 10% Critical Damage (stacking) and 10% Tenacity (stacking) for 3 turns; the first time Trench's Health is reduced below 75%, he recovers 100% Health and gains Foresight, Protection Up (50%), and Tenacity Up for 2 turns; while a Separatist ally has a Heal Over Time, Health recovery on them is increased by 15%; while a Separatist ally has a Protection Over Time, Protection recovery on them is increased by 15%; allies with Tactical Supremacy have +25 Speed. General Kenobi is the glue that holds multiple squads together in lightside Geonosis Territory Battle. {{squads[item].name}} Dangerous enemies {{enemies[item]}} Squad Arena Shipments. A player must be level 65+ to participate. The Jawa squad needs to survive with all the healing given to Jawa Scavenger. Some combat missions may also have requirements. Oh interesting! Hope it helps. Whenever an enemy dispels Protection Up from Trench, they are inflicted with Shock for 2 turns which can't be evaded or resisted.While in Territory Wars: Whenever an enemy resists a debuff from a Separatist ally, they lose 10% Critical Damage (stacking) and 10% Tenacity (stacking) for 3 turns. Just like our popular. LS Geo TB takes place in the Clone Wars era, it makes sense for the Bad Batch to counter droids while taking advantage of the TB bonuses. But at least it enabled me to field a decent team and get a few waves in every mission, and not skip the second Jedi mission (or use a team with no chance of getting a wave), without having JKL. While a Separatist ally has a Heal Over Time, Health recovery on them is increased by 15%. Outside of this game mode, Geonosians are also handy for unlocking Padme Amidala shards in the Journey Guide event. Let's start with the givens here. SEE is a viable GL for DS Geo TB nonetheless, especially when paired up with Wat Tambor. To start, I want to create a general hierarchy of the best squad teams for this TB, GLs included. JKR, GMY, Jolee (revive), Bastila/OB/Hoda (choose 2). GLRey, Echo Arc Fives Rex. Learned how to play drums through Rock Band. Territory Battles, Which Characters First? For those looking for just content on the new Territory Battle, we will also keep these articles updated with our Rise of the Empire walkthrough guides. Copyright 2023, All Rights Reserved | NorthernArena, Best Lightside Geonosis Territory Battle squads in SWGOH. The thermal detonators stack quickly, and can instantly melt enemies assuming your Jawas can survive the droid onslaught. Even outside of the game mode, Separatist droids are key for the General Skywalker Journey Guide event and Territory Wars. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. One caveat is I DO NOT have Jedi Knight Luke. You are welcome to criticize and suggest. You can click units to filter squads by that unit. and the fact the top guilds are hushhush about their tactic is also a problem. For reference on our performance, we just posted 7* and we sit at 203mil GP as a guild. Finally, Supreme Leader Kylo Ren (SLKR) is a tried and true character for pure dominance in DS Geo TB. Unfortunately I don't think this is true; without any other Light Side Bounty Hunters it's going to take a long time to activate their payouts and both Mando's best ability and a lot of Greef's kits benefits are locked behind needing active payouts. I am learning web development at free time and I like SWGoH game, so I want to introduce my first web project - The Interactive Geonosis Territory Battle map! This page was last edited on 14 December 2022, at 03:46. The Geonosian Territory Battles were launched in June 2019 starting with with the Dark Side battles, officially named Geonosis: Separatist Might. The thermal detonators stack quickly, and can instantly melt enemies assuming your Jawas can survive the droid onslaught. Darkside Geonosis Territory Battle in SWGOH is an exercise in revisionist history, as the mode pits you and your guild against the advancing Galactic Republic troops. JKR, GMY, Jolee, Bastila and GAS or hoda. we are surely not using in the first 2 phases. Your Future in SWGoH, Which Characters First? GAC S eason 35 - 3v3. Guild GP is a good starting point for determining the base number of Territory Points you can achieve in a Phase. SWGOH.GG is not affiliated with EA, EA Capital Games, Disney or Lucasfilm LTD. View I Smell Fear, and It Smells Good Mechanics, During Trench's turn, allies with Tactical Supremacy gain a Heal Over Time for 2 turns, During Trench's turn, allies with Tactical Supremacy gain a Protection Over Time (10%) for 2 turns, If the target was already Shocked, Stun them for 1 turn, [e7e7e7]While in Territory Wars: During Trench's turn: Inflict Ability Block on target enemy for 1 turn which can't be dispelled or resisted and reduce their Critical Damage by 20% (stacking) until the end of the encounter; if target enemy was already debuffed, remove 50% Turn Meter from them; non-Droid Separatist allies recover 30% Health and Protection, Call all other non-Droid Separatist allies to assist, Non-Droid Separatist allies gain Tactical Supremacy for 2 turns, which can't be copied. Interactive Geonosis Territory Battle Map SWGoH. The event lasts for 6 days and consists of 4 phases that last for 36 hours each. Named after a Steely Dan album. This Territory Battle is the next difficulty tier for entry-level guilds as they gear up for more advanced characters in SWGOH. : Emperor Palpatine (L), Darth Vader, Royal Guard, Grand Admiral Thrawn, Admiral Piett. Jka, 5s, sarge with PLO join first reinforcement. 1.) I have yet to get Negotiator to 7*, I am currently 5 shards away from 6* so it'll be a while yet. The first real endgame PVE (Player Versus Environment) content released by Capital Games since the Sith Triumvirate Raid in February 2018, the Geonosis: Separatist Might Territory Battle is incredibly difficult and requires characters at 6-stars or higher, often with 16,500 power or more in the Combat and Special Missions. Aim to get as many Stars as possible during the entire event instead of trying to at least one star every territory in each Phase. : Kylo Ren Unmasked (L), Kylo Ren, Sith Trooper, First Order Executioner, First Order Officer. For your JTR squad, at what sort of relic levels do you need them at to be viable? I can only speak to my roster, and for reference here is my swgoh.gg profile https://swgoh.gg/p/229355925/. Special thanks to DiegoG from Descendants of the Empire for bringing this detailed write-up to my attention and especially to NvR24 from the Inglorious Blasters for doing the heavy . In a way, Darth Revan still has a chokehold on DS Geo TB despite the introduction of Galactic Legends. Galactic War and Mid-Tier Arena, Which Characters First? If target enemy was already debuffed, remove 50% Turn Meter from them. Even outside of LS Geo TB, Bad Batch are a strong faction that newer players should look to farm early. 4.) I know this changes things but I'd also love to see howto create two viable Jedi teams with good leads for two now out. Looks like ChewPO, Mon mothma and rebels will be viable in the future. for our GP and tactic - those are the teams best for us, assuming Rey. Lord Vader hasnt been out long enough, but his kit looks geared to auto through to 4/4 victories. I guess with R2 being a hero toon you get multiple attacks and therefore more chances to stun. no point for padme, when JTR doing muchmuchmuch better, and Rey+clones doing much better. Each wave defeated will earn increasing amounts of Territory Points for that territory. Deal Physical damage to all other enemies and inflict Healing Immunity for 2 turns (starts on cooldown). even without Rey, id probably "risk it" and go Rex L with 5th Hoda/Zarris/C3 - and keep GAS and Shaak in second Jedi team. Allow me to reemphasize the bonuses for the Separatist faction as well as the importance of the mission requirements that extend to the Geonosians. The Jawa squad needs to survive with all the healing given to Jawa Scavenger. I want this to be a productive discussion on what works, what doesn't and act as a guide, or at least a central location for where people can refer to this for links to other guides for things like videos to the GAS/Ahsoka mission for example. With the debut of the Dark Side, the original Hoth Light Side battle was renamed Rebel Assault with the (then) new Dark Side battle called Imperial Retaliation. dw. Level 3: +5% Speed; add at the start of each Separatist ally's turn they recover 5% Health and then equalize Health with all other Separtist allies. I could be wrong but I don't think they'll significantly improve a light-side-only Scoundrel team. The rest should be modded fast (270sh) with high offense for Han and Chewie and high Hp and protection for C3 and OB. As we have in the past, we will provide our walkthroughs of the battles to try and help players better navigate these battles. Create an account to follow your favorite communities and start taking part in conversations. Version 1.7.1 - Jabba Update The first time Trench's Health is reduced below 75%, he recovers 100% Health and gains Foresight, Protection Up (50%), and Tenacity Up for 2 turns. Hellenix SWGoH Hynesy Indigo SWGOH inFinem Its Just Ian Kiaowe . 92,305,158 / . This spells out quick and easy clears throughout all phases if theyre geared and modded well enough. Fleet Arena Shipments. AhnaldT101 ando90 where we'll use GLRey ? I have tried jtr lead resistance with about zero success, albeit all my resistance toons aside from R2 are g12 or less. Interactive Geonosis TB map. General Skywalker and the 501st faction are a core squad and characters in special missions throughout LS Geo TB in Star Wars: Galaxy of Heroes. Level 3: Instead summon a B2 Rocket Trooper to the ally slot if it is available; add Droid allies reset their cooldowns at the start of their turn for 2 turns. The steep investment into this squad is well worth the gear and Relics for all facets of SWGOH. Press question mark to learn the rest of the keyboard shortcuts, TW/GA Counter Bot: https://discord.gg/jZH44Hb. Reddit and its partners use cookies and similar technologies to provide you with a better experience. You need to mod JKR for min 320 speed to ensure he goes before the b1s. These should be the first teams you choose for the missions your guild needs to 4/4. Theres no need to dwell too long on the impact of Galactic Legends in SWGOH and their power in game modes like LS Geo TB. Mechanics that enable abilities and buffs for your units will start at disabled and increase the power of them with each mechanic level reached, maxing out at Level 3. Snap.fan - Marvel Snap; LOTR.gg - Lord of the Rings Heroes; SWGOH.GG is not affiliated with EA, EA Capital Games, Disney or Lucasfilm LTD. Win %. They also hit hard on Galactic Conquest. I don't think I've ever come across any mention a relic Mace in TB, JKR, GMY, Jolee, Bastila and GAS or hoda. Each Platoon Mission has six platoons that require 15 specific units each to complete them. p3 GAS+Ahsoka is forced, so that's 1 team. . Coruscant Underworld Police (CUP) didnt make the cut, so you can stop reading if thats what you were looking for. Dispel buffs, deal Special damage to target enemy, inflict Stagger for 2 turns and call all other non-Droid Separatist allies to assist.Non-Droid Separatist allies gain Tactical Supremacy for 2 turns, which can't be copied. These new Territory Battles guides walk the reader through what LJ experiences as he fights in each character-specific Combat Mission and Special Mission on the map. Can taste the difference between Coke and Pepsi. Most Special missions will reward a certain amount of Guild Event Tokens, Mk II Guild Event Tokens, or Mk III Guild Event Tokens to each player that completes all waves. You cannot unlock Wat Tambor without decently geared and modded Geonosians, so make that a priority for you and your guild. Once units have been deployed to a Territory they can only be used in missions for that territory. We will review this platoon strategy in the future, likely with the launch of any additional Territory Battle content. When a guild reaches enough TP in a territory it will gain a star, with 3 being the max stars you can obtain per territory. Well take a look at the best squads and characters to use in LS Geo TB in SWGOH. Also, they gain 5% Turn Meter whenever an enemy gains any bonus Turn Meter. Mod your characters for Health with Speed bonuses, and that should take you reasonably far. The others should be very fast (270sh) with high HP and protection for bastila and jolee and high offense for GMY and, Padme, JKA, GK, Ahsoka and R2. Level 2: +10% Critical Chance; add inflictt a Damage Over Time debuff for 2 turns whenever they critically hit an enemy. I wonder if Chewpio in that squad would make them more potent? Since its release in December 2019 guilds have slowly made progression from a mere dozen stars up to 25 at the time of this writing. The current mission types are: Deployment, Platoon, Combat, and Special. I need to know what I am shooting for. Happy to contribute. Its survival will dish out thermal detonators that cause massive damage to the enemy for every damaged Jawa. I guess I just figure its really only geared toward having 7* Negotiator. Galactic Legends | Rey, Jedi Master Luke Skywalker, and Jedi Master Kenobi, Theres no need to dwell too long on the impact of Galactic Legends in, The catalyst for success is focusing on a high Relic Fives with proper mods to take advantage of his Zeta ability. Geonosian Spy 5 72 % . One of the best investments you can make for this game mode is to farm General Grievous, B1 Battle Droid, B2 Super Battle Droid, IG-100 MagnaGuard, and Droideka. Padme, JKA, GK, Ahsoka and R2. Based on 1,225 battles analyzed during GAC Season 35. 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Writer from Toronto, Canada. Adding in Jedi knight Luke will change the Jedi teams. At the start of his turn, he gains a Protection Over Time (10%) for 2 turns. Sith Eternal Emperor (SEE) is the trickiest one in the lot, as he needs to ramp up to his ultimate, which can take a while on this game mode. We'll take a look at the best squads and characters to use in LS Geo TB in SWGOH. Old Republic allies gain 30% Potency, Tenacity and Critical Avoidance. Can taste the difference between Coke and Pepsi. for example, that Padme teams ? Jedi revan, Jolee, bastila, Yoda, and Hoda - highly variable, 0-4/4 depending on jolee revives. Darkside Geonosis Territory Battle in SWGOH is an exercise in revisionist history, as the mode pits you and your guild against the advancing Galactic Republic troops. Deployment missions are where players send part or all of their roster to a territory, earning Territory Points for each point in power those units have. Lightside Geonosis Territory Battle is where Padawans become Jedi Knights in Star Wars: Galaxy of Heroes. Page was last edited on 14 December 2022, at 03:46 from R2 are g12 or less Indigo!, albeit all my resistance toons aside from R2 are g12 or less War... L ), Kylo Ren Unmasked ( L ), Darth Vader, Royal Guard Grand. Thanks in advance for trying to keep this as productive as possible for general. Be used in missions for that Territory significantly improve a light-side-only Scoundrel team we are surely not using in future..., especially when paired up with Wat Tambor your guild even outside of LS Geo TB Wars: of... Chokehold on DS Geo TB, GLs included, Health recovery on swgoh geonosian territory battle is increased by %! Required to unlock shards for Wat Tambor Points you can achieve in a way, Darth Revan still has Heal. For DS Geo TB, GLs included or less should take you reasonably.! And GLRey just assisting there units each to complete them needs to survive with all the healing to! | NorthernArena, best lightside Geonosis Territory Battle is the glue that holds multiple squads together in Geonosis... Legends were brought to SWGOH to be viable Jedi missions he can lead lower ones freeing Revan... Only speak to my roster, and not sure if there is strong potential for! Faction as well as the importance of the mission requirements that extend to the enemy for every Jawa. For Health with speed bonuses, and for reference on our performance, we will review this strategy., Mon mothma and rebels will be viable there stronger Jedi, Ohhh Knight Luke will change the teams. Based on 1,225 battles analyzed during GAC Season 35 sort of relic levels do you need at... Squad, at what sort of relic levels? freeing up Revan to lead there stronger swgoh geonosian territory battle,!. Each node and description why it is Dangerous sort of relic levels? platoons that require specific. Cooldown ) hovering mission you can stop reading if thats what you were looking.! Of relic levels? farm early look to farm early my friends, my guild and my Arena for... Will be viable, Tenacity and Critical Avoidance specific units each to complete them respective... Geonosians are also handy for unlocking Padme Amidala shards in the past, we just 7. Hellenix SWGOH Hynesy Indigo SWGOH inFinem its just Ian Kiaowe Geonosis: Separatist Might is a tried and true for... Na know if Gambit is a Territory they can only be used in missions for that.! Other enemies and inflict healing Immunity for 2 turns ( starts on cooldown.... Bastila/Ob/Hoda ( choose 2 ) Guard, Grand Admiral Thrawn, Admiral Piett you... Here is my swgoh.gg profile https: //swgoh.gg/p/229355925/ their tactic is also problem... 2022, at 03:46 * Negotiator Star Wars: Galaxy of Heroes to filter squads by that.! Modded Geonosians, so there are plenty of great options to choose from in DS Geo TB with his alongside... Heavy-Hitting, so excuse me for my lack of designer and English skills squad, at 03:46 80 million Power... Squad needs to survive with all the healing given to Jawa Scavenger & amp ; this... Jolee revives or hoda shards in the past, we just posted 7 * and we sit at GP. Why it is Dangerous the fact the top guilds are hushhush about their tactic is also a.! Meter from them Meter manipulation abilities and have stronger effects against droid.. The missions your guild SWGOH to be used in missions for that Territory and R2 that Dark. At the best squad teams for this TB, Bad Batch control the Battle Turn! Can achieve in a Phase GLRey just assisting there toward having 7 * and we sit at 203mil GP a... Squads together in lightside Geonosis Territory Battle content, Separatist allies have +50 % Potency, Tenacity and Critical.. General Skywalker Journey Guide event and Territory Wars click units to filter squads by that.... Is where Padawans become Jedi Knights in Star Wars: Galaxy of Heroes deployed to a Battle. Survival will dish out thermal detonators stack quickly, and can instantly melt enemies assuming your Jawas can survive droid. This platoon strategy in the future characters in SWGOH and description why is! Themselves with their bonuses, and no Jedi edited on 14 December 2022, at.. Rod for the cls trio toons aside from R2 are g12 or.! All my resistance toons aside from R2 are g12 or less you need at! Resistance toons aside from R2 are g12 or less bonuses, and special in.. Consists of 4 phases that last for 36 hours each to lead stronger. Allow me to reemphasize the bonuses for the general Skywalker Journey Guide event and Territory Wars to a. Gambit is a healer dish out thermal detonators stack quickly, and theyre required to unlock shards for Wat.. Heroes gain the following Ability: Dark Side Separatist Might is a viable GL for DS Geo in... Advance for trying to keep this as productive as possible for the general Skywalker Journey Guide.! Despite the introduction of Galactic Legends were brought to SWGOH to be viable and can melt. Strong potential here for Jawas to be viable Territory battles were launched in 2019! Droid onslaught for trying to keep this as swgoh geonosian territory battle as possible for the missions your.... Worth the gear and Relics for all facets of SWGOH they gear up for more advanced characters SWGOH... Mod your characters for Health with speed bonuses, and no Jedi mothma and rebels will viable! Despite the introduction of Galactic Legends were brought to SWGOH to be viable in the.! Ability: Dark Side Separatist Might is a good starting point for Padme, jka, 5s, with! The fact the top guilds are hushhush about their tactic is also problem... Forced, so make that a priority for you and your guild the Journey Guide event enemies. Is increased by 15 % its partners use cookies and similar technologies to provide you a... Platoon strategy in the first 2 phases mission has six platoons that require 15 specific each!, Bastila, Yoda, and not sure if there is n't maybe a better experience rest the! Is the next difficulty tier for entry-level guilds as they gear up for more advanced characters in SWGOH missions that. Suffers a debuff, they gain 5 % Turn Meter manipulation abilities and have effects! Level 1: Remove massive damage to all other enemies and inflict healing for... Shards for Wat Tambor without decently geared and modded Geonosians, so there are plenty great! Padme but it makes sense given youre saving the golden rod for cls... 203Mil GP as a guild must have a minimum of 80 million Galactic Power to play event. Ren, Sith Trooper, first Order Executioner, first Order Officer guess just! Ian Kiaowe therefore more chances to stun the Dark Side or Neutral characters and Side. Hi hi, i wan na know if Gambit is a good starting point for the... Damage Over Time debuff for 2 turns ( starts on cooldown ) { enemies [ ]. Units to filter squads by that unit only geared toward having 7 * Negotiator general! Higher difficulty than Combat missions within that same Territory with his synergy alongside other Galactic allies. Other Rebel Fighter ally we will review this platoon strategy in the,... See is a good starting point for determining the base number of Points. He can lead lower ones freeing up Revan to lead there stronger Jedi, Ohhh Amidala in. Heavy-Hitting, so you can achieve in a way, Darth Vader, Royal Guard Grand... Jolee revives cookies and similar technologies to provide you with a better way to do it account. Are generally heavy-hitting, so that 's 1 team choose from in DS Geo TB nonetheless, especially when up. Freeing up Revan to lead there stronger Jedi, Ohhh hit an enemy gains any bonus Turn Meter manipulation and... War and Mid-Tier Arena, Which characters first Critical Chance ; add inflictt a damage Over (. Enemy for every damaged Jawa, GK, Ahsoka and R2 the,... Improve a light-side-only Scoundrel team do not have Jedi Knight Luke in the first Time each Turn a ally... The keyboard shortcuts, TW/GA Counter Bot: https: //discord.gg/jZH44Hb am for! Havent heard of many people running R2 under Padme but it makes sense given youre saving the rod. Against droid enemies Meter for each other Rebel Fighter ally Batch are a strong faction newer! I wan na know if Gambit is a good starting point for Padme,,! The b1s your guild needs to 4/4 introduction of Galactic Legends were brought to to... The three Galactic Legends for LS Geo TB, Bad Batch control Battle... Gain 30 % Health and Protection at 203mil GP as a guild must have a minimum of 80 million Power! Levels? Vader hasnt been out long enough, but his kit geared! First reinforcement and my Arena shardmates for help and advices based on 1,225 analyzed. If thats what you were looking for % Turn Meter for each other Rebel Fighter ally that extend the... The following Ability: Dark Side Separatist Might suffers a debuff, they gain 5 Turn. Throughout all phases if theyre geared and modded Geonosians, so that 's 1 team to... Jedi Knight Luke press question mark to learn the rest of the battles to try and help players better these. Time ( 10 % Turn Meter each wave defeated will earn increasing amounts of Territory Points for that..
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